Flash3D profesionnal tool


Announcing Sandy3D 3.0.2

February 26th, 2008 by kiroukou :: Must see, Project, Releases, demos, en :: RSS 2.0

We are proud to announce a new release of the Sandy library.

A lot of good stuff are coming with that 3.0.2, but let’s talk about the most interessting part, the new features :

  • ParserStack to preload and parse several files sequentially
  • Phong shading
  • CelShading
  • Sprite2D/3D attributes management
  • Sprite2D/3D new properties plus event managment
  • Material tiling
  • Sound3D object
  • Light color managment in shading attributes
  • Some major bug fixes and memory optimization.
  • Performance has also been improved up to 20% in some cases.

Also a new component, the Sandy extension for Flash CS3–help book / code highlighting from Dan! You’re gonna to love it, so useful…

 

Even if we focused a lot on not breaking your existing code, there’s few behaviour modification in order to improve the general API.

To see the complete list of changes, check that page.

And to celebrate this release, Makc prepared a very cool demo illustrating some of the new features.

demo 3.0.2

Have a look, especially in full screen mode.

But Sandy is not only some new features, but also some new tutorials and new tools. Here is the list of the new tutorials :

  • Simplest Sandy example, your first 3D sphere in 3 lines of code!
  • An amazing set of tutorials from Arthur V and Max. This tutorial starts from the modelisation of your model in 3DS, will all the tips to have a good export, and next, all the Sandy side code to have an advanced use of that model in Flash. Check the first tutorial right here.
  • Fire effect using Grant Skinner component
  • and much more, check our complete tutorial list with at least 30 tutorials to learn all the tips.

A special thanks to Makc for his hard work, but also Petit and Dan for the great documentation effort, Collin Cusce for the celshading material (with Makc’s help) and Daniel (aka Delta 9) for his great Sound3D class.

Once again the whole community effort is fantastic, and make all of that possible and today available for you, freely.

Happy 3D !

Sandy team and committers.

9 Responses to “Announcing Sandy3D 3.0.2”

  1. February 26th, 2008 at 4:39 pm :: FlashBookmarks

    Good stuff, nice demo. Looking forward to give it a try.

  2. February 26th, 2008 at 4:48 pm :: Carlos Pinho

    Remember me? The one that make some buzz around Sandy3D, when everyone though you have gave up? Here is my words, CONGRATULATIONS!!!!

    It’s nice to see the result of people goodwill.

    CP

  3. February 26th, 2008 at 7:35 pm :: ljones

    Great work again guys. I’m looking forward to freeing up some time to try this out.

  4. February 28th, 2008 at 10:23 am :: Vyper

    Wow - seeing the camera move in on the Death Star trench for the first time is just amazing! You guys have really done a brilliant job on this engine.

  5. February 28th, 2008 at 12:06 pm :: kiroukou

    Thank you guys !

    Let us know as soon as you’ve been able to play with it ;)

  6. June 21st, 2008 at 9:22 pm :: Sklep CaliVita

    Sandy is a great engine - congratulations

  7. June 26th, 2008 at 8:59 am :: Sindbad

    I thought it would be something better. the full screen mode resemble to me a little bit the quality of vga and svgas used on x386 x486 at early 90’s ;-)

  8. July 24th, 2008 at 7:37 pm :: Noclegi Ustka

    It is a great engine - congratulations Sandy

  9. September 10th, 2008 at 11:42 am :: kabiny prysznicowe

    Great engine ! Greetings.

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