A Sandy 3D Viewer
Monday, May 18th, 2009 by Petit :: Must see, demos, en :: 2 CommentsHi folks!
It is always nice to see new uses for Sandy. The firm web3dmodels has created a simple 3D viewer for presenting products or maybe dinosaurs ?
Hi folks!
It is always nice to see new uses for Sandy. The firm web3dmodels has created a simple 3D viewer for presenting products or maybe dinosaurs ?
We are proud and pleased to see that Sandy in a way was granted the FWA Site of the Day Award March 25 2009.
Gabriel Laet at the multilingual Brazilian media firm Gringo developed the vivapositivamente site for Coke, and to the joy of the hard working developers of the Sandy3D team, they used Sandy to drive this fine and elaborate site.
If you know a bit of Spanish or Portuguese you’ll understand the text. Otherwise, enjoy the artistic work!
A very interessting project is on the road, it is a port of jiglib from C++ to AS3.
What is jiglib, basically a 3D rigid bodies engine, so different from what Wow offered to us until now.
Here is a fast port of their official demo to Sandy 3.1, use keyboard directionnals keys to move, and space button to apply vertical force.
We are pleased to accounce that Dan Allen, one member of the Sandy team, decided to release his excellent script FlashHelpBook to generate flash help book for your libraries.
Basically it adds an help book, syntax highlighting, and code hints to the Flash IDE for any existing library ( successfully tested libraries: Sandy, Away3D, Papervision, and Box2D)
This is an excellent tool that Dan release for Sandy for months now, and which helped quite a lot of developers to get the Sandy documentation directly in Flash, as the normal flash help (shortcut to go in correct documentation part is working too).
See this announcement of Sandy Forum to have full information and give feedbacks.
Go now, and use FlashHelpBook script to improve your workflow in Flash IDE developments !
Thanks Dan
Yes they did it, the engine which seems to be the best 3D engine for flash platform is now available to users, and freely for non commercial use.
So no open source in there, but it might be interessting to check that new library and test its wonderful exclusive features such as:
- BSP tree, which allows to resolve depth sorting keeping a vector approach, so good resolution and performance.
- Embeded collision system
- Frustum clipping (or viewport one?) which is a feature that Sandy has too and which is extremly important while doing correct 3D immersion.
From the small examples I’ve seen so far, the API is good, similar in some points to Sandy3D one.
Now, up to you to test it more, and make some extra demos to check its performance capabilites.
We recently have seen some really good use of Sandy3D engine, which is a good illustration of what’s actually possible to do.
One of the first complete real 3D FPS game, realized by QiGames studio. The result is fairly good, and shows a good future for flash 3D games.
Cool 3D model with IK manipulation. Nicely done!

Interactive 3D navigation for that complex website.
Beautiful use of Sprite2D Sandy feature.
Hello again, flash 3D fans. Today you will be looking at REAL commercial grade flash 3D solutions in action:
The one on the left is recentry released Alternativa3D milestone tech demo. The one on the right is not so recently released Electric Oyster engine demo, but neverless I enjoy it too much to not include it in this post
That’s pretty much all I have to say, you don’t really need lengthy ramblings about them. Just click, sit back and enjoy the show.