Archive for the 'Contributions' Category

Need a little contribution

Wednesday, May 3rd, 2006 by kiroukou :: Contributions, en :: 8 Comments

Hi all,
I continue to develop Sandy, and to test a new feature I need a special MovieClip. This movie must have 360 frames (coming from 360 degrees), and should be a 3D object in rotation around the vertical axis (so one frame per degree).
My idea is to make a nice object modelisation with 3DS (and a rotation animation), and then to export it in a 360 keyframes swf.

I don’t know 3DS, and I’m the worst graphic designer ever :/
So if one of you have a little free time to spend on this .fla or .swf creation it would be great.

To summarize it can be anything (textured object or not) in rotation around its vertical axis, exported in 360 frames (again 1 degree of rotation per frame). No size limit. No complexity shape limit.

This animation will be used in the future Sandy demos, and the author will have his name print on the screen (or a link or anything he wants).
Thanks
Thomas

DistortImage V2, I need your help!

Monday, March 20th, 2006 by kiroukou :: Contributions, General, Resources, en :: 1 Comment

Hi,

I wanted to update (and rename!) my DistordImage class,  which has been very popular :) , for a long time and yesterday night I had what I hope to be a great idea to make it much more faster.

Unfortunately I don’t have time currently to test it as I want (nor to continue Sandy btw), so I decided to share my actual code/idea and ask to the community to help me to finish it :) As it is free and opensource, and that a lot of talented people are interessted in this class, we should have an efficent DistortImage class soon :)

I’ve written a topic in Sandy’s forum with my details and source. You can see it here : http://sandy.media-box.net/forum/index.php?showtopic=5168

I hope you will play the game if you have some free time.
Good work everybody :)