Sandy AS3 3.1.1 release
Saturday, March 28th, 2009 by kiroukou :: General, Project, Releases, en :: 4 CommentsWe are happy to announce a new version of our engine, tagged as a 3.1.1 since this release comes with some improvemens and bugfixes withotu any API change.
We are really recommanding to make the upgrade, since there’s a better memory management with the addition of a smart reference counting system. Basically this system allows material ressources to be disposed automatically as soon as no polygon reference it. You don’t have to care about that manually, Sandy does it for you. If you need to keep the material alive for some reasons, just set the property of the material autoDispose to false.
We also added more examples to help users to get started with the library. In this examples you can learn the best practises and rapidly give a try to the feature you need while preparing a project.
Here is the change log: (Access complete changes list)
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fix of a bug with visible property and cache system
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change in the skybox class and orientation of the roof texture
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addition of a dispose method to materials
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advanced reference counting system on material which makes the dispose method to be called as soon as no more polygon use it (if the autoDispose property of Material is set to true which is the default value)
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fix memory leak when clipping was enabled
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improvement of Mode7
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fix sorting issue with clipping and useSingleContainer = true modes
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minor improvements
Now you can go to the download page and get that new power into your Sandy3D apps !




