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<channel>
	<title>Sandy 3D engine Blog</title>
	<atom:link href="http://www.flashsandy.org/blog/feed" rel="self" type="application/rss+xml" />
	<link>http://www.flashsandy.org/blog</link>
	<description>The Adobe Flash 3D API</description>
	<pubDate>Tue, 06 May 2008 09:26:16 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.5</generator>
	<language>en</language>
			<item>
		<title>He&#8217;s back!</title>
		<link>http://www.flashsandy.org/blog/hes-back.html</link>
		<comments>http://www.flashsandy.org/blog/hes-back.html#comments</comments>
		<pubDate>Wed, 30 Apr 2008 20:25:51 +0000</pubDate>
		<dc:creator>makc</dc:creator>
		
		<category><![CDATA[General]]></category>

		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=113</guid>
		<description><![CDATA[This time with lots of new features for you to play with, Mathieu Badimon released new version of Five3D package. Brand new Five3D 2.1 now have:

Back Face Culling
Flat Shading
Z-Sorting
Space Drawing Functions (moveToSpace, lineToSpace, curveToSpace)
Bitmap3D Class
Video3D Class
Sprite2D Class
Letter Spacing for DynamicText3D
Text Width for DynamicText3D

This is serious, I was finally able to make my cube test work:

What [...]]]></description>
			<content:encoded><![CDATA[<p>This time with lots of new features for you to play with, Mathieu Badimon released new version of <a title="Five3D home (225 hits)" href="http://five3d.mathieu-badimon.com/" onclick="window.location='/blog/go.php?http://five3d.mathieu-badimon.com/'; return false">Five3D package</a>. Brand new Five3D 2.1 now have:</p>
<ul>
<li>Back Face Culling</li>
<li>Flat Shading</li>
<li>Z-Sorting</li>
<li>Space Drawing Functions (moveToSpace, lineToSpace, curveToSpace)</li>
<li>Bitmap3D Class</li>
<li>Video3D Class</li>
<li>Sprite2D Class</li>
<li>Letter Spacing for DynamicText3D</li>
<li>Text Width for DynamicText3D</li>
</ul>
<p>This is serious, I was finally able to make my cube test work:</p>
<p><a href="http://www.flashsandy.org/misc/five3d-2.1" title="(431 hits)" onclick="window.location='/blog/go.php?http://www.flashsandy.org/misc/five3d-2.1'; return false"><img src="http://www.flashsandy.org/_media/misc/cube_swarm.jpg" alt="Five3D 2.1 cube swarm" width="400" height="196" /></a></p>
<p>What can I say, thanks a lot! I can only wish myself could do some coding too <img src='/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /></p>
]]></content:encoded>
			<wfw:commentRss>http://www.flashsandy.org/blog/hes-back.html/feed</wfw:commentRss>
		</item>
		<item>
		<title>Commercial grade 3D</title>
		<link>http://www.flashsandy.org/blog/commercial-grade-3d.html</link>
		<comments>http://www.flashsandy.org/blog/commercial-grade-3d.html#comments</comments>
		<pubDate>Fri, 18 Apr 2008 06:42:25 +0000</pubDate>
		<dc:creator>makc</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Must see]]></category>

		<category><![CDATA[demos]]></category>

		<category><![CDATA[en]]></category>

		<category><![CDATA[alternativa]]></category>

		<category><![CDATA[commercial]]></category>

		<category><![CDATA[oyster]]></category>

		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=112</guid>
		<description><![CDATA[Hello again, flash 3D fans. Today you will be looking at REAL commercial grade flash 3D solutions in action:
 
The one on the left is recentry released Alternativa3D milestone tech demo. The one on the right is not so recently released Electric Oyster engine demo, but neverless I enjoy it too much to not include it in this [...]]]></description>
			<content:encoded><![CDATA[<p>Hello again, flash 3D fans. Today you will be looking at <strong>REAL</strong> commercial grade flash 3D solutions in action:</p>
<p><a href="http://blog.alternativaplatform.com/en/2008/04/18/alternativa3d-5-m1/" title="(805 hits)" onclick="window.location='/blog/go.php?http://blog.alternativaplatform.com/en/2008/04/18/alternativa3d-5-m1/'; return false"><img src="http://www.flashsandy.org/_media/misc/a3d_1.jpg" alt="Latest alternativa v5 demo" width="280" height="210" /></a> <a href="http://www.electricoyster.com/index.html" title="(795 hits)" onclick="window.location='/blog/go.php?http://www.electricoyster.com/index.html'; return false"><img src="http://www.flashsandy.org/_media/misc/oyster.jpg" alt="Electric Oyster engine" width="280" height="210" /></a></p>
<p>The one on the left is recentry released Alternativa3D milestone tech demo. The one on the right is not so recently released Electric Oyster engine demo, but neverless I enjoy it too much to not include it in this post <img src='/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>That&#8217;s pretty much all I have to say, you don&#8217;t really need lengthy ramblings about them. Just click, sit back and enjoy the show.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>FriedSpin™</title>
		<link>http://www.flashsandy.org/blog/friedspin%e2%84%a2.html</link>
		<comments>http://www.flashsandy.org/blog/friedspin%e2%84%a2.html#comments</comments>
		<pubDate>Thu, 17 Apr 2008 06:29:22 +0000</pubDate>
		<dc:creator>makc</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Must see]]></category>

		<category><![CDATA[en]]></category>

		<category><![CDATA[freespin]]></category>

		<category><![CDATA[swfz]]></category>

		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=111</guid>
		<description><![CDATA[
Sincever I made this picture in Dec 2007, I knew I am going to use it again  Guys at revolver3d.com apparently have released their &#8220;commercial grade&#8221; FreeSpin flash 3D engine yesterday and, to celebrate the release, they posted an announcement on Papervision mailing list. Needless to say that their announcement received heavy backfire immediately.
I could [...]]]></description>
			<content:encoded><![CDATA[<p><img src="http://www.flashsandy.org/_media/misc/this_is_pv3d.jpg" alt="Dont spam pv3d list... ever" width="400" height="174" /><br />
Sincever I made this picture in <a title="Away3D got some fire (49 hits)" href="http://www.flashsandy.org/forum/viewtopic.php?f=9&amp;t=332" onclick="window.location='/blog/go.php?http://www.flashsandy.org/forum/viewtopic.php?f=9&amp;t=332'; return false">Dec 2007</a>, I knew I am going to use it again <img src='/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> Guys at revolver3d.com apparently have released their &#8220;commercial grade&#8221; FreeSpin flash 3D engine yesterday and, to celebrate the release, they posted an <a title="Big mistake! (49 hits)" href="http://osflash.org/pipermail/papervision3d_osflash.org/2008-April/020400.html" onclick="window.location='/blog/go.php?http://osflash.org/pipermail/papervision3d_osflash.org/2008-April/020400.html'; return false">announcement</a> on Papervision mailing list. Needless to say that their announcement received heavy backfire immediately.</p>
<p>I could not find any pricing info on FreeSpin site, but their <a title="What a joke (197 hits)" href="http://freespin3d.com/freespin3d/www/examples.aspx" onclick="window.location='/blog/go.php?http://freespin3d.com/freespin3d/www/examples.aspx'; return false">examples</a> and <a title="Dont waste your time (18 hits)" href="http://www.freespin3d.com/OnlineHelp/" onclick="window.location='/blog/go.php?http://www.freespin3d.com/OnlineHelp/'; return false">documentation</a> sections reveal nothing that could not already be done with existing free engines. It will suffice to say that their claimed &#8220;correct representation of the vast majority (if not all) of 3D models and scenes&#8230; without disappearing polygons and/or flawed sorting&#8221; <a title="Incredibly complex cellphone model (41 hits)" href="http://www.flashsandy.org/forum/viewtopic.php?p=3354#p3354" onclick="window.location='/blog/go.php?http://www.flashsandy.org/forum/viewtopic.php?p=3354#p3354'; return false">fails</a> to work even in their simplest example.</p>
<p>Come to think about it, all of this hype just two weeks after <a title="SWFZ rocks (169 hits)" href="http://drawlogic.com/2008/04/11/as3-swfz-source-code-goes-open-source/" onclick="window.location='/blog/go.php?http://drawlogic.com/2008/04/11/as3-swfz-source-code-goes-open-source/'; return false">another, much more impressive, commercial engine goes open source</a>. To conclude, these guys have a long way to go before they start making serious money with it.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Far, far away&#8230;</title>
		<link>http://www.flashsandy.org/blog/away3d-v2-release.html</link>
		<comments>http://www.flashsandy.org/blog/away3d-v2-release.html#comments</comments>
		<pubDate>Wed, 16 Apr 2008 06:05:18 +0000</pubDate>
		<dc:creator>makc</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Must see]]></category>

		<category><![CDATA[Resources]]></category>

		<category><![CDATA[en]]></category>

		<category><![CDATA[away3d]]></category>

		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=110</guid>
		<description><![CDATA[Seems like yesterday was busy day for flash 3D world. Away3D has just released v2, that includes all the stuff they were carefully hiding from us since 2007 fall. Release comes with kick-ass alien planet demo:
 
Well, Away3D has really gone far away from PV3D now. As Rob wrote before, they &#8220;no longer measure success with [...]]]></description>
			<content:encoded><![CDATA[<p>Seems like yesterday was busy day for flash 3D world. Away3D has just released <a title="Away3d 2.0.0 released (72 hits)" href="http://groups.google.com/group/away3d-dev/msg/f41960a69ea62c49" onclick="window.location='/blog/go.php?http://groups.google.com/group/away3d-dev/msg/f41960a69ea62c49'; return false">v2</a>, that includes all the stuff they were carefully hiding from us since 2007 fall. Release comes with kick-ass alien planet demo:</p>
<p> <a title="Green planet demo (509 hits)" href="http://www.closier.nl/playground/greenplanet.html" onclick="window.location='/blog/go.php?http://www.closier.nl/playground/greenplanet.html'; return false"><img src="http://away3d.com/wp-content/uploads/2008/04/greenplanet1.jpg" alt="Click to enjoy" width="471" height="342" /></a></p>
<p>Well, Away3D has really gone far away from PV3D now. As Rob <a title="Away3d is one! (56 hits)" href="http://groups.google.com/group/away3d-dev/msg/576e58388a44e672" onclick="window.location='/blog/go.php?http://groups.google.com/group/away3d-dev/msg/576e58388a44e672'; return false">wrote before</a>, they &#8220;no longer measure success with a Papervision yardstick&#8221;.</p>
<p>Congrats to Away team!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Five3D goes AS3.</title>
		<link>http://www.flashsandy.org/blog/five3d-goes-as3.html</link>
		<comments>http://www.flashsandy.org/blog/five3d-goes-as3.html#comments</comments>
		<pubDate>Mon, 14 Apr 2008 08:01:15 +0000</pubDate>
		<dc:creator>makc</dc:creator>
		
		<category><![CDATA[General]]></category>

		<category><![CDATA[Resources]]></category>

		<category><![CDATA[en]]></category>

		<category><![CDATA[five3d engine]]></category>

		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=108</guid>
		<description><![CDATA[Two months after unofficial port, Mathieu Badimon finally took his time to make official release today, along with typography tools.

This is certainly one of most compact engines (and so is very easy to start working with), with some unique features, such as 3D vector drawing and text support. Now, rewritten in AS3, it is probably fast enough to handle very complex [...]]]></description>
			<content:encoded><![CDATA[<p>Two months after <a title="Five3D wabbit port (41 hits)" href="http://www.wabbit.ca/blog/?p=73" onclick="window.location='/blog/go.php?http://www.wabbit.ca/blog/?p=73'; return false">unofficial port</a>, Mathieu Badimon finally took his time to make official release today, along with typography tools.</p>
<p><a title="Spinning cube test (450 hits)" href="http://www.flashsandy.org/misc/five3d" onclick="window.location='/blog/go.php?http://www.flashsandy.org/misc/five3d'; return false"><img src="http://www.flashsandy.org/_media/misc/five3d.jpg" alt="Spinning cube" width="355" height="165" /></a></p>
<p>This is certainly one of most compact engines (and so is very easy to start working with), with some unique features, such as 3D vector drawing and text support. Now, rewritten in AS3, it is probably fast enough to handle very complex scenes, but also very limited dynamically because of fixed rendering order.</p>
<p>This release comes with promise of v2.1 in coming weeks, so let&#8217;s see what comes next.</p>
<p>Get Five3D 2.0 <a title="Five3D site (225 hits)" href="http://five3d.mathieu-badimon.com/" onclick="window.location='/blog/go.php?http://five3d.mathieu-badimon.com/'; return false">here</a>.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Light Explorer</title>
		<link>http://www.flashsandy.org/blog/light-explorer.html</link>
		<comments>http://www.flashsandy.org/blog/light-explorer.html#comments</comments>
		<pubDate>Fri, 28 Mar 2008 09:21:51 +0000</pubDate>
		<dc:creator>makc</dc:creator>
		
		<category><![CDATA[Must see]]></category>

		<category><![CDATA[demos]]></category>

		<category><![CDATA[en]]></category>

		<category><![CDATA[lighting]]></category>

		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=107</guid>
		<description><![CDATA[Recently Anggie Bratadinata has posted Light3D Explorer on Away3D mailing list which, to quote Peter Kapelyan, does very good job in demonstrating concepts that are just too hard to explain in words. So, to provide similar service to our users, we have converted light explorer to Sandy:

I hope you&#8217;ll find it useful.
P.S.: meanwhile, we have done some [...]]]></description>
			<content:encoded><![CDATA[<p>Recently Anggie Bratadinata has posted <a title="Away3D light demo (110 hits)" href="http://masputih.com/away3d/light3dExplorer/" onclick="window.location='/blog/go.php?http://masputih.com/away3d/light3dExplorer/'; return false">Light3D Explorer</a> on Away3D mailing list which, to quote Peter Kapelyan, does very good job in demonstrating concepts that are just too hard to explain in words. So, to provide similar service to our users, we have converted light explorer to Sandy:</p>
<p style="center;"><a title="Click to play with it! (459 hits)" href="http://www.flashsandy.org/demos/light_explorer" onclick="window.location='/blog/go.php?http://www.flashsandy.org/demos/light_explorer'; return false"><img src="http://www.flashsandy.org/_media/demos/light_explorer/light_explorer.jpg" alt="Click to launch Light Explorer" width="320" height="158" /></a></p>
<p style="left;">I hope you&#8217;ll find it useful.</p>
<p style="left;">P.S.: meanwhile, we have done <a title="Sandy forum (40 hits)" href="http://www.flashsandy.org/forum/viewtopic.php?f=9&amp;t=517&amp;start=20" onclick="window.location='/blog/go.php?http://www.flashsandy.org/forum/viewtopic.php?f=9&amp;t=517&amp;start=20'; return false">some work</a> to speed up smooth lighting in coming 3.0.3, so keep an eye on release annoncements ;)</p>
]]></content:encoded>
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		</item>
		<item>
		<title>New Sandy/Cast3D demos with animated model and 3D sound</title>
		<link>http://www.flashsandy.org/blog/new-sandycast3d-demos-with-animated-model-and-3d-sound.html</link>
		<comments>http://www.flashsandy.org/blog/new-sandycast3d-demos-with-animated-model-and-3d-sound.html#comments</comments>
		<pubDate>Sun, 23 Mar 2008 13:59:23 +0000</pubDate>
		<dc:creator>kiroukou</dc:creator>
		
		<category><![CDATA[Must see]]></category>

		<category><![CDATA[demos]]></category>

		<category><![CDATA[en]]></category>

		<category><![CDATA[3D]]></category>

		<category><![CDATA[animated]]></category>

		<category><![CDATA[demo]]></category>

		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=105</guid>
		<description><![CDATA[Dmitri just launched some new demos of his library and Sandy rendering engine.
There are some MD2 animated models with sound. Cast3D manage all the synchronization of the animation and sound, Sandy manage the display. Cool team result!

Don&#8217;t forget to check Cast3D library homepage, some cool updates are coming!
]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><a href="http://www.cast3d.org" title="(792 hits)" onclick="window.location='/blog/go.php?http://www.cast3d.org'; return false">Dmitri</a> just launched some new demos of his library and Sandy rendering engine.</p>
<p style="text-align: center;">There are some MD2 animated models with sound. Cast3D manage all the synchronization of the animation and sound, Sandy manage the display. Cool team result!</p>
<p style="text-align: center;"><a href="http://www.flashsandy.org/demos/cast3d_mont/" title="(440 hits)" onclick="window.location='/blog/go.php?http://www.flashsandy.org/demos/cast3d_mont/'; return false"><img class="aligncenter size-full attachment wp-att-104" title="cast3D_mont" src="http://www.flashsandy.org/blog/wp-content/uploads/2008/03/image_1.png" alt="cast3D mont demo" width="180" height="304" /></a><a href="http://www.cast3d.org/demos:drfreak" title="(387 hits)" onclick="window.location='/blog/go.php?http://www.cast3d.org/demos:drfreak'; return false"><img class="aligncenter size-medium attachment wp-att-106" title="dr mad" src="http://www.flashsandy.org/blog/wp-content/uploads/2008/03/image-1-170x300.png" alt="" width="170" height="300" /></a></p>
<p style="text-align: center;">Don&#8217;t forget to check <a title="Cast3D website (792 hits)" href="http://www.cast3d.org" onclick="window.location='/blog/go.php?http://www.cast3d.org'; return false">Cast3D</a> library homepage, some cool updates are coming!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>[Sandy3D] - 2 new tutorials about WOW integration with Sandy</title>
		<link>http://www.flashsandy.org/blog/sandy3d-2-new-tutorials-about-wow-integration-with-sandy.html</link>
		<comments>http://www.flashsandy.org/blog/sandy3d-2-new-tutorials-about-wow-integration-with-sandy.html#comments</comments>
		<pubDate>Wed, 12 Mar 2008 10:34:58 +0000</pubDate>
		<dc:creator>kiroukou</dc:creator>
		
		<category><![CDATA[Project]]></category>

		<category><![CDATA[en]]></category>

		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.flashsandy.org/blog/sandy3d-2-new-tutorials-about-wow-integration-with-sandy.html</guid>
		<description><![CDATA[Max Pellizzaro  continue his great set of tutorials, and he is now introducing WOW, 3D physic engine, and its integration with Sandy3D.
Check them out :

First WOW tutorial: Bounding Area and Sphere
Learning how to use WOW Planes

]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.maxpellizzaro.com/" class="urlextern" title="http://www.maxpellizzaro.com (50 hits)" rel="nofollow" onclick="window.location='/blog/go.php?http://www.maxpellizzaro.com/'; return false">Max Pellizzaro</a><span class="urlextern">  continue his great set of tutorials, and he is now introducing <a href="http://seraf.mediabox.fr/wow-engine/" title="(88 hits)" onclick="window.location='/blog/go.php?http://seraf.mediabox.fr/wow-engine/'; return false">WOW</a>, 3D physic engine, and its integration with Sandy3D.</span></p>
<p>Check them out :</p>
<ul>
<li><a href="http://www.flashsandy.org/tutorials/3.0/sandy_cs3_tut30" name="first_wow_tutorialbounding_area_and_sphere" id="first_wow_tutorialbounding_area_and_sphere" title="(264 hits)" onclick="window.location='/blog/go.php?http://www.flashsandy.org/tutorials/3.0/sandy_cs3_tut30'; return false">First WOW tutorial: Bounding Area and Sphere</a></li>
<li><a href="http://www.flashsandy.org/tutorials/3.0/sandy_cs3_tut31" name="learning_how_to_use_wow_planes" id="learning_how_to_use_wow_planes" title="(140 hits)" onclick="window.location='/blog/go.php?http://www.flashsandy.org/tutorials/3.0/sandy_cs3_tut31'; return false">Learning how to use WOW Planes</a></li>
</ul>
]]></content:encoded>
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		</item>
		<item>
		<title>Announcing Cast3D, 3D animation framework, which needs you!</title>
		<link>http://www.flashsandy.org/blog/announcing-cast3d-3d-animation-framework-which-needs-you.html</link>
		<comments>http://www.flashsandy.org/blog/announcing-cast3d-3d-animation-framework-which-needs-you.html#comments</comments>
		<pubDate>Thu, 06 Mar 2008 16:02:03 +0000</pubDate>
		<dc:creator>kiroukou</dc:creator>
		
		<category><![CDATA[Must see]]></category>

		<category><![CDATA[Project]]></category>

		<category><![CDATA[Releases]]></category>

		<category><![CDATA[en]]></category>

		<guid isPermaLink="false">http://www.flashsandy.org/blog/announcing-cast3d-3d-animation-framework-which-needs-you.html</guid>
		<description><![CDATA[I&#8217;m happy to announce Cast3D, an open source 3D animation framework for Flash written in AS3 by Dmitri Sviridov.


Let&#8217;s Dmitri present himself his baby:
The foundation is a multi key-framed geometrical and camera ( point of view) animation. Cast3D supports geometry and texture morphing, skin animation, 3D sound, animated movie and video. A number of animation [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m happy to announce <a href="http://www.cast3d.org" title="(792 hits)" onclick="window.location='/blog/go.php?http://www.cast3d.org'; return false">Cast3D</a>, an open source 3D animation framework for Flash written in AS3 by Dmitri Sviridov.</p>
<p style="text-align: center"><a href="http://www.cast3d.org" title="Cast3D 3D animation engine (792 hits)" onclick="window.location='/blog/go.php?http://www.cast3d.org'; return false"><img src="/blog/wp-content/uploads/2008/03/image-2.png" alt="cast3D logo" /></a></p>
<p align="left"><a href="http://www.flashsandy.org/blog/announcing-cast3d-3d-animation-framework-which-needs-you.html/cast3d-logo/" rel="attachment wp-att-102" title="cast3D logo"></a></p>
<p>Let&#8217;s Dmitri present himself his baby:</p>
<blockquote><p><em>The foundation is a multi key-framed geometrical and camera ( point of view) animation. Cast3D supports geometry and texture morphing, skin animation, 3D sound, animated movie and video. A number of animation interpolation splines is implemented to provide smooth and natural motion, like Bezier, TCB, Hemite(cubic), Cosine and Linear.</em></p></blockquote>
<p align="left">Right now, Cast3D is still really young, and need some experimented 3D animator to share some 3DS animations (Collada will be supported soon) in order to improve the library.</p>
<p align="left">So please, if you feel interessted and confortable in that field, go to the <a href="http://www.flashsandy.org/forum/viewtopic.php?f=10&amp;t=494" title="(53 hits)" onclick="window.location='/blog/go.php?http://www.flashsandy.org/forum/viewtopic.php?f=10&amp;t=494'; return false">forum</a> and drop him an email or answer to the <a href="http://www.flashsandy.org/forum/viewtopic.php?f=10&amp;t=494" title="(53 hits)" onclick="window.location='/blog/go.php?http://www.flashsandy.org/forum/viewtopic.php?f=10&amp;t=494'; return false">Cast3D announcement topic</a>.</p>
<p align="left"> OCast3D is independent  from the rendering engine. Currently Sandy 3.0.x series are fully supported, as well as PV3D</p>
<p align="left">I&#8217;ve been pleased to help Dmitri setting up this project (website and other small things), and to see that kind of amazing effort. Now it is your time to help making that dream become even more real <img src='/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p align="left">&nbsp;</p>
<blockquote></blockquote>
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		<title>[Sandy3D] - 2 new tutorials about advanced shading</title>
		<link>http://www.flashsandy.org/blog/sandy3d-2-new-tutorials-about-advanced-shading.html</link>
		<comments>http://www.flashsandy.org/blog/sandy3d-2-new-tutorials-about-advanced-shading.html#comments</comments>
		<pubDate>Mon, 03 Mar 2008 08:20:38 +0000</pubDate>
		<dc:creator>kiroukou</dc:creator>
		
		<category><![CDATA[Project]]></category>

		<category><![CDATA[en]]></category>

		<category><![CDATA[tutorials]]></category>

		<guid isPermaLink="false">http://www.flashsandy.org/blog/sandy3d-2-new-tutorials-about-advanced-shading.html</guid>
		<description><![CDATA[Among the 3.0.2 new features, the new lightening system may be confusing for beginners. For that reason, we have created 2 new tutorials (mind the 30 others) to explain that advanced feature :

The global lightening system in the new Sandy 3.0.2  : Explains the new shading properties
Phong attribute explanation with examples. Understand the new phong [...]]]></description>
			<content:encoded><![CDATA[<p>Among the 3.0.2 new features, the new lightening system may be confusing for beginners. For that reason, we have created 2 new tutorials (<a href="http://www.flashsandy.org/tutorials/3.0" title="(216 hits)" onclick="window.location='/blog/go.php?http://www.flashsandy.org/tutorials/3.0'; return false">mind the 30 others</a>) to explain that advanced feature :</p>
<ul>
<li><a href="http://www.flashsandy.org/tutorials/3.0/v302_lighting" title="(214 hits)" onclick="window.location='/blog/go.php?http://www.flashsandy.org/tutorials/3.0/v302_lighting'; return false">The global lightening system in the new Sandy 3.0.2</a>  : Explains the new shading properties</li>
<li><a href="http://www.flashsandy.org/tutorials/3.0/v302_phongattributes" title="(107 hits)" onclick="window.location='/blog/go.php?http://www.flashsandy.org/tutorials/3.0/v302_phongattributes'; return false">Phong attribute explanation</a> with examples. Understand the new phong related properties and how to use them in order to fix some of the common issues.</li>
</ul>
<p>Sandy Team.</p>
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