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	<title>Comments on: jiglib for Flash, AS3 3D Physic engine</title>
	<atom:link href="http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html/feed" rel="self" type="application/rss+xml" />
	<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html</link>
	<description>The Adobe Flash 3D API</description>
	<lastBuildDate>Thu, 11 Mar 2010 17:49:05 +0000</lastBuildDate>
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		<title>By: ieaiaio</title>
		<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html#comment-43990</link>
		<dc:creator>ieaiaio</dc:creator>
		<pubDate>Mon, 16 Mar 2009 04:14:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=148#comment-43990</guid>
		<description>lol i didnt mean &quot;done&quot; as stopped developing or abandoned... i meant done as finished developing ;)</description>
		<content:encoded><![CDATA[<p>lol i didnt mean &#8220;done&#8221; as stopped developing or abandoned&#8230; i meant done as finished developing <img src='/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Petit</title>
		<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html#comment-43986</link>
		<dc:creator>Petit</dc:creator>
		<pubDate>Thu, 12 Mar 2009 22:04:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=148#comment-43986</guid>
		<description>Oh, well, the PV3D version is of soccer is fun too :)</description>
		<content:encoded><![CDATA[<p>Oh, well, the PV3D version is of soccer is fun too <img src='/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Petit</title>
		<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html#comment-43985</link>
		<dc:creator>Petit</dc:creator>
		<pubDate>Thu, 12 Mar 2009 22:00:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=148#comment-43985</guid>
		<description>Hey, your Sandy version is the most fun!
You really have to make the &quot;plugin&quot; for Sandy, and add it to the jiglibflash tree.
Mucho nice!</description>
		<content:encoded><![CDATA[<p>Hey, your Sandy version is the most fun!<br />
You really have to make the &#8220;plugin&#8221; for Sandy, and add it to the jiglibflash tree.<br />
Mucho nice!</p>
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	<item>
		<title>By: makc</title>
		<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html#comment-43977</link>
		<dc:creator>makc</dc:creator>
		<pubDate>Wed, 04 Mar 2009 10:24:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=148#comment-43977</guid>
		<description>@Ice, away have their own example somewhere
@ieaiaio, I hope never :) &quot;done&quot; is same as &quot;stopped developing&quot; or &quot;abandoned&quot;</description>
		<content:encoded><![CDATA[<p>@Ice, away have their own example somewhere<br />
@ieaiaio, I hope never <img src='/blog/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  &#8220;done&#8221; is same as &#8220;stopped developing&#8221; or &#8220;abandoned&#8221;</p>
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	<item>
		<title>By: ieaiaio</title>
		<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html#comment-43965</link>
		<dc:creator>ieaiaio</dc:creator>
		<pubDate>Fri, 20 Feb 2009 09:59:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=148#comment-43965</guid>
		<description>sweet, how long until JigLibFlash is done?</description>
		<content:encoded><![CDATA[<p>sweet, how long until JigLibFlash is done?</p>
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	<item>
		<title>By: Ice</title>
		<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html#comment-43964</link>
		<dc:creator>Ice</dc:creator>
		<pubDate>Thu, 19 Feb 2009 00:53:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=148#comment-43964</guid>
		<description>why not away3d</description>
		<content:encoded><![CDATA[<p>why not away3d</p>
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		<title>By: Floris</title>
		<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html#comment-43947</link>
		<dc:creator>Floris</dc:creator>
		<pubDate>Sat, 24 Jan 2009 16:52:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=148#comment-43947</guid>
		<description>Wonderful ;-)!</description>
		<content:encoded><![CDATA[<p>Wonderful <img src='/blog/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> !</p>
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		<title>By: kiroukou</title>
		<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html#comment-43946</link>
		<dc:creator>kiroukou</dc:creator>
		<pubDate>Mon, 19 Jan 2009 10:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=148#comment-43946</guid>
		<description>Indeed, but as you said, this is a sorting bug, which is the most known limitation of 3D in Flash ;)</description>
		<content:encoded><![CDATA[<p>Indeed, but as you said, this is a sorting bug, which is the most known limitation of 3D in Flash <img src='/blog/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Hawdon</title>
		<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html#comment-43945</link>
		<dc:creator>Hawdon</dc:creator>
		<pubDate>Mon, 19 Jan 2009 09:43:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=148#comment-43945</guid>
		<description>There are some bugs...
If I roll the ball of the platform and then start rolling back onto it (while falling)
Something goes wrong in the z-sorting and the ball can be seen even tho it should be hiden under the platform.</description>
		<content:encoded><![CDATA[<p>There are some bugs&#8230;<br />
If I roll the ball of the platform and then start rolling back onto it (while falling)<br />
Something goes wrong in the z-sorting and the ball can be seen even tho it should be hiden under the platform.</p>
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	<item>
		<title>By: kiroukou</title>
		<link>http://www.flashsandy.org/blog/jiglib-for-flash-as3-3d-physic-engine.html#comment-43938</link>
		<dc:creator>kiroukou</dc:creator>
		<pubDate>Wed, 14 Jan 2009 07:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.flashsandy.org/blog/?p=148#comment-43938</guid>
		<description>Well I can&#039;t supply sources right now since I had to change the jiglib sources (currently  make use of PV3D).

But If nothing has been done from the part of jiglib developers to make it compatible with all engines, I&#039;ll supply the todo to make it work with sandy.</description>
		<content:encoded><![CDATA[<p>Well I can&#8217;t supply sources right now since I had to change the jiglib sources (currently  make use of PV3D).</p>
<p>But If nothing has been done from the part of jiglib developers to make it compatible with all engines, I&#8217;ll supply the todo to make it work with sandy.</p>
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