WOW AS3 3D physic engine
January 23rd, 2008 by kiroukou :: Must see, demos, en :: RSS 2.0
WOW Engine has finally been released.
Basically it is an AS3 3D physic engine, which fits with all the available 3D rendering engine. Basically WOW makes the physic computations and place the different objects and the 3D engine display the objects. That’s why there’s no real dependencies.
Jérôme Birembaut the author of WOW (and the creator of the first amazing Sandy 3D demos, like the kitty one) offers an adaptation of the great APE 2D physic engine to a 3D context.
Current limitations of the engine make it really useful for demos and effects, but not yet in the real game purpose. But we can be sure this will evolve rapidly.
I’m glad to have contributed to this project, even if I haven’t done 10% everything I wanted ^^
Anyway, it deserve a look and a try. Hopefully more tutorials to come.
I’d also remind a physic demo that a forum member did at the 3.0 release, which is also very interessting based on a SAT approach:



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Best regards!