UVCoord
The UVCoord class is a data structure class. It represents the position of a vertex in the Bitmap. In other words it is the texture coordinates, used in the TextureSkin class for example
new UVCoord()
public function UVCoord(nU:Number, nV:Number)
Create a new UVCoord.
nU
nV
public v:Number
public u:Number
public function toString(Void):String
Get a String representation of the UVCoord.
A String representing the UVCoord.