| AnimationData |
AnimationData
Handles the data allowing to transform a Object3D instance |
| BBox | BoundingBox object used to clip the object faster. |
| BezierPath | A 3D path interpolated with Bezier equations |
| BSphere | Bounding Sphere object used to clip the object faster. |
| Matrix4 | |
| Plane | Plane representation in a 3D space |
| Quaternion | |
| UVCoord | UVCoord |
| Vector | |
| Vertex | Vertex of a 3D mesh. |