| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| c — Property in class sandy.core.data.Plane |
| |
| calculate(normal:sandy.core.data:Vector) — Method in class sandy.core.light.Light3D |
|
Calculates the strength of this light based on the supplied normal. |
| calculateLitColour(col, lightStrength) — Static method in class sandy.math.ColorMath |
|
Calculate the color for a particular lighting strength. |
| CALCUL_RADIUS_FROM_SIDE(p_nSideNumber, p_nSideWidth) — Static method in class sandy.primitive.Cylinder |
|
Calculates the radius depending on the number of sides you want and their width. |
| callFunction() — Method in class sandy.commands.Delegate |
| |
| camera — Property in class sandy.core.Scene3D |
|
The camera looking at this scene. |
| CAMERA — Constant static property in class sandy.parser.Parser3DSChunkTypes |
| |
| Camera3D — Class in package sandy.core.scenegraph |
|
The Camera3D class is used to create a camera for the Sandy world. |
| Camera3D(p_nWidth, p_nHeight, p_nFov, p_nNear, p_nFar) — Constructor in class sandy.core.scenegraph.Camera3D |
|
Creates a camera for projecting visible objects in the world. |
| CAM_UNKNWN01 — Constant static property in class sandy.parser.Parser3DSChunkTypes |
| |
| CAM_UNKNWN02 — Constant static property in class sandy.parser.Parser3DSChunkTypes |
| |
| casteljau(p, plist) — Static method in class sandy.util.BezierUtil |
|
Applies the de Casteljau's algorithm. |
| casteljau_interval(p, plist, pdeb, pfin) — Static method in class sandy.util.BezierUtil |
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Applies a more robust de Casteljau's algorithm if the intervals are "weird". |
| caUVCoord — Property in class sandy.core.data.Polygon |
|
[READ-ONLY] property. |
| CelShadeAttributes — Final class in package sandy.materials.attributes |
|
Realize a Cell shading on a material. |
| CelShadeAttributes(p_oLightMap:sandy.materials.attributes:PhongAttributesLightMap) — Constructor in class sandy.materials.attributes.CelShadeAttributes |
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Create the CelShadeAttributes object. |
| center — Property in class sandy.bounds.BSphere |
| |
| changed — Property in class sandy.core.scenegraph.Node |
|
This property set the cache status of the current node. |
| children — Constant property in class sandy.core.scenegraph.Node |
|
The children of this node are stored inside this array. |
| classifyPoint(p_oPlane:sandy.core.data:Plane, p_oVector:sandy.core.data:Vector) — Static method in class sandy.math.PlaneMath |
|
Returns a classification constant depending on a vector's position relative to a plane. |
| clear() — Method in class sandy.core.data.Polygon |
|
Clears the container of this polygon from graphics. |
| clear() — Method in interface sandy.core.scenegraph.IDisplayable |
| |
| clear() — Method in class sandy.core.scenegraph.Shape3D |
|
Clears the graphics object of this object's container. |
| clear() — Method in class sandy.core.scenegraph.Sprite2D |
|
Clears the graphics object of this object's container. |
| clear() — Method in class sandy.core.scenegraph.StarField |
|
Clearing is done in render() method. |
| clear() — Method in class sandy.parser.ParserStack |
|
Clears the stack. |
| clear(p_sStr, p_aExpand) — Static method in class sandy.util.StringUtil |
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Strips "\r" and "\n" characters from a string and removes consecutive spaces. |
| clearRepeat(p_sStr, p_sRepeat, p_sReplace) — Static method in class sandy.util.StringUtil |
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Clears the source string from multiple occurences of a pattern. |
| clip(p_oFrustum:sandy.view:Frustum) — Method in class sandy.core.data.Polygon |
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Returns an array containing the vertices, clipped by the camera frustum. |
| clipFrontPlane(p_oFrustum:sandy.view:Frustum) — Method in class sandy.core.data.Polygon |
|
Perform a clipping against the near frustum plane. |
| clipFrontPlane(p_aCvert, p_aUVCoords) — Method in class sandy.view.Frustum |
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Clips a polygon against the front frustum plane. |
| clipFrustum(p_aCvert, p_aUVCoords) — Method in class sandy.view.Frustum |
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Clips a polygon against the frustum planes. |
| clipLineFrontPlane(p_aCvert) — Method in class sandy.view.Frustum |
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Clip the given vertex and UVCoords arrays against the frustum front plane. |
| clipPolygon(p_oPlane:sandy.core.data:Plane, p_aCvert, p_aUVCoords) — Method in class sandy.view.Frustum |
|
Clips a polygon against one the frustum planes. |
| clone() — Method in class sandy.bounds.BBox |
|
Clones the current bounding box. |
| clone() — Method in class sandy.core.data.Edge3D |
| |
| clone() — Method in class sandy.core.data.Matrix4 |
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Compute a clonage { |
| clone() — Method in class sandy.core.data.UVCoord |
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Return a clone of this UVCoord. |
| clone() — Method in class sandy.core.data.Vector |
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Returns a clone of thei vector. |
| clone() — Method in class sandy.core.data.Vertex |
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Returns a clone of this vertex. |
| clone() — Method in class sandy.core.scenegraph.Geometry3D |
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Returns a clone of this Geometry3D. |
| clone(p_sName) — Method in class sandy.core.scenegraph.Group |
| |
| clone(p_sName, p_bKeepTransform) — Method in class sandy.core.scenegraph.Shape3D |
|
This method returns a clone of this Shape3D. |
| clone(p_sName) — Method in class sandy.core.scenegraph.TransformGroup |
| |
| clone(m:sandy.core.data:Matrix4) — Static method in class sandy.math.Matrix4Math |
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Returns the clone of a Matrix4 matrix. |
| clone(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath |
| |
| clone(p_oV:sandy.core.data:Vector) — Static method in class sandy.math.VectorMath |
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Clones a 3D vector. |
| clone(p_oV:sandy.core.data:Vertex) — Static method in class sandy.math.VertexMath |
|
Clones a vertex. |
| clone2() — Method in class sandy.core.data.Vertex |
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Returns a new vertex build on the transformed values of this vertex. |
| closeIndex — Property in class sandy.core.interaction.TextLink |
| |
| COLLADA — Constant static property in class sandy.parser.Parser |
|
Specifies that the COLLADA (COLLAborative Design Activity ) parser should be used. |
| ColladaParser — Class in package sandy.parser |
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Transforms a COLLADA XML document into Sandy geometries. |
| ColladaParser(p_sUrl, p_nScale) — Constructor in class sandy.parser.ColladaParser |
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Creates a new COLLADA parser instance. |
| color — Property in class sandy.core.light.Light3D |
|
Color of the light. |
| color — Property in class sandy.materials.ColorMaterial |
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The color of this material. |
| color — Property in class sandy.materials.attributes.LineAttributes |
|
The line color. |
| color — Property in class sandy.materials.attributes.MediumAttributes |
|
Medium color (32-bit value) at the point given by fadeFrom + fadeTo. |
| color — Property in class sandy.materials.attributes.OutlineAttributes |
|
The line color. |
| COLOR — Constant static property in class sandy.materials.MaterialType |
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Constant value representing the ColorMaterial
|
| ColorMaterial — Final class in package sandy.materials |
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Displays a color with on the faces of a 3D shape. |
| ColorMaterial(p_nColor, p_nAlpha, p_oAttr:sandy.materials.attributes:MaterialAttributes) — Constructor in class sandy.materials.ColorMaterial |
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Creates a new ColorMaterial. |
| ColorMath — Class in package sandy.math |
|
Math functions for colors. |
| colors — Property in class sandy.materials.attributes.PhongAttributesLightMap |
|
An array of an array which contains the colors of the strata. |
| COL_RGB — Constant static property in class sandy.parser.Parser3DSChunkTypes |
| |
| COL_TRU — Constant static property in class sandy.parser.Parser3DSChunkTypes |
| |
| COL_UNK — Constant static property in class sandy.parser.Parser3DSChunkTypes |
| |
| Command — Interface in package sandy.commands |
|
Encapsulate a request as an object, thereby letting you parameterize
clients with different requests, queue or log requests,
and support undoable operations. |
| compile() — Method in class sandy.core.data.BezierPath |
|
Computes all the control points for this path. |
| COMPLETE — Constant static property in class sandy.parser.ParserStack |
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Defines the value of the type property of a parserstack_complete event object. |
| compute(p_aVertices) — Method in class sandy.bounds.BSphere |
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Performs the actual computing of the bounding sphere's center and radius
|
| computeLightMap(p_oLight:sandy.core.light:Light3D, p_nQuality, p_nSamples) — Method in class sandy.materials.attributes.PhongAttributes |
|
Compute the light map. |
| computePlaneFromPoints(p_oVectorA:sandy.core.data:Vector, p_oVectorB:sandy.core.data:Vector, p_oVectorC:sandy.core.data:Vector) — Static method in class sandy.math.PlaneMath |
|
Computes a plane from three vectors. |
| computePlanes(p_nAspect, p_nNear, p_nFar, p_nFov) — Method in class sandy.view.Frustum |
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Computes the frustum planes. |
| concatBitmapMatrix(p_oM1, p_oM2) — Static method in class sandy.util.BitmapUtil |
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Returns a concatenation of two bitmap matrices. |
| Cone — Class in package sandy.primitive |
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The Cone class is used for creating a cone primitive. |
| Cone(p_sName, p_nRadius, p_nHeight, p_nSegmentsW, p_nSegmentsH) — Constructor in class sandy.primitive.Cone |
|
Creates a Cone primitive. |
| conjugate(q:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath |
| |
| constrain(p_nN, p_nMin, p_nMax) — Static method in class sandy.util.NumberUtil |
|
Constrains a number to a given interval. |
| container — Property in class sandy.core.Scene3D |
|
The container that stores all displayabel objects for this scene. |
| container — Property in class sandy.core.data.Polygon |
|
The container for this polygon. |
| container — Property in interface sandy.core.scenegraph.IDisplayable |
| |
| container — Property in class sandy.core.scenegraph.Shape3D |
|
The contianer for this object. |
| container — Property in class sandy.core.scenegraph.Sprite2D |
|
The container of this sprite ( canvas )
|
| container — Property in class sandy.core.scenegraph.StarField |
|
The container of this object
|
| CONTAINER_CREATED — Constant static property in class sandy.events.SandyEvent |
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Defines the value of the type property of a containerCreated event object. |
| content — Property in class sandy.core.scenegraph.Sprite2D |
|
The DisplayObject that will used as content of this Sprite2D. |
| content — Property in class sandy.core.scenegraph.Sprite3D |
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The MovieClip that will used as content of this Sprite2D. |
| copy(m:sandy.core.data:Matrix4) — Method in class sandy.core.data.Matrix4 |
|
Makes this matrix a copy of a passed in matrix. |
| copy(p_oUV:sandy.core.data:UVCoord) — Method in class sandy.core.data.UVCoord |
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Realize a copy of the UVCoord object passed in parameter to the local object. |
| copy(p_oVector:sandy.core.data:Vector) — Method in class sandy.core.data.Vector |
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Makes this vector a copy of the specified vector. |
| copy(p_oVector:sandy.core.data:Vertex) — Method in class sandy.core.data.Vertex |
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Makes this vertex equal to the specified vertex. |
| cos(radians) — Static method in class sandy.math.FastMath |
|
Returns the cosine of a given value, by looking up it's approximation in a
precomputed table. |
| create(p_aVertices) — Static method in class sandy.bounds.BBox |
|
Creates a bounding sphere that encloses a 3D object. |
| create(p_aVertices) — Static method in class sandy.bounds.BSphere |
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Creates a bounding sphere that encloses a 3D object. |
| create(method, ... rest) — Static method in class sandy.commands.Delegate |
| |
| create(p_sFile, p_sParserType, p_nScale) — Static method in class sandy.parser.Parser |
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The create method chooses which parser to use. |
| createFromNormalAndPoint(p_oNormal:sandy.core.data:Vector, p_nPoint) — Static method in class sandy.math.PlaneMath |
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Computes a plane from a normal vector and a specified point. |
| createFromVector(p_v:sandy.core.data:Vector) — Static method in class sandy.core.data.Vertex |
|
Creates and returns a new vertex from the specified vector. |
| createNormal() — Method in class sandy.core.data.Polygon |
| |
| createTransformedNormal() — Method in class sandy.core.data.Polygon |
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Calculates and returns the normal vector of the polygon. |
| cross(v:sandy.core.data:Vector) — Method in class sandy.core.data.Vector |
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Computes and returns the cross between this vector and the specified vector. |
| cross(v:sandy.core.data:Vertex) — Method in class sandy.core.data.Vertex |
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Returns the cross product between this vertex and the specified vertex. |
| cross(p_oW:sandy.core.data:Vector, p_oV:sandy.core.data:Vector) — Static method in class sandy.math.VectorMath |
|
Computes the cross product of two 3D vectors. |
| cross(p_oW:sandy.core.data:Vertex, p_oV:sandy.core.data:Vertex) — Static method in class sandy.math.VertexMath |
|
Computes the cross product the two vertices. |
| crossWith(v:sandy.core.data:Vector) — Method in class sandy.core.data.Vector |
|
Crosses this vector with specified one. |
| cull(p_oScene:sandy.core:Scene3D, p_oFrustum:sandy.view:Frustum, p_oViewMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.Camera3D |
|
Nothing to do - the camera can't be culled
|
| cull(p_oScene:sandy.core:Scene3D, p_oFrustum:sandy.view:Frustum, p_oViewMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.Group |
|
Tests this node against the camera frustum to get its visibility. |
| cull(p_oScene:sandy.core:Scene3D, p_oFrustum:sandy.view:Frustum, p_oViewMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.Node |
|
Tests this node against the frustum volume to get its visibility. |
| cull(p_oScene:sandy.core:Scene3D, p_oFrustum:sandy.view:Frustum, p_oViewMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.Shape3D |
|
Tests this node against the camera frustum to get its visibility. |
| cull(p_oScene:sandy.core:Scene3D, p_oFrustum:sandy.view:Frustum, p_oViewMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.Sound3D |
| |
| cull(p_oScene:sandy.core:Scene3D, p_oFrustum:sandy.view:Frustum, p_oViewMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.Sprite2D |
|
Tests this node against the camera frustum to get its visibility. |
| cull(p_oScene:sandy.core:Scene3D, p_oFrustum:sandy.view:Frustum, p_oViewMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.StarField |
|
This tests for stars visibility. |
| cull(p_oScene:sandy.core:Scene3D, p_oFrustum:sandy.view:Frustum, p_oViewMatrix:sandy.core.data:Matrix4, p_bChanged) — Method in class sandy.core.scenegraph.TransformGroup |
|
Tests this node against the camera frustum to get its visibility. |
| culled — Property in class sandy.core.scenegraph.Node |
|
This property represent the culling state of the current node. |
| CullingState — Class in package sandy.view |
|
Used to identify the culling state of an object. |
| CullingState(p_sState) — Constructor in class sandy.view.CullingState |
|
Sets the value of this culling state. |
| CULL_PLAY — Static property in class sandy.core.scenegraph.Sound3D |
| |
| CULL_STOP — Static property in class sandy.core.scenegraph.Sound3D |
| |
| currentLoop — Property in class sandy.core.scenegraph.Sound3D |
| |
| cvertices — Property in class sandy.core.data.Polygon |
|
[READ-ONLY] property. |
| Cylinder — Class in package sandy.primitive |
|
The Cylinder class is used for creating a cylinder primitive, a cone or a truncated cone. |
| Cylinder(p_sName, p_nRadius, p_nHeight, p_nSegmentsW, p_nSegmentsH, p_nTopRadius, p_bExcludeBottom, p_bExludeTop, p_bWholeMapping) — Constructor in class sandy.primitive.Cylinder |
|
Creates a Cylinder primitive or truncated cone. |
| CylinderEnvMap — Class in package sandy.materials.attributes |
|
Applies cylindric environment map. |
| CylinderEnvMap(p_oBitmapMaterial:sandy.materials:BitmapMaterial) — Constructor in class sandy.materials.attributes.CylinderEnvMap |
|
Create the CylinderEnvMap object. |
|
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |