| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| FACE_BACK — Constant static property in class sandy.primitive.Box |
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The index of the back face of the box. |
| FACE_BOTTOM — Constant static property in class sandy.primitive.Box |
|
The index of the bottom face of the box. |
| FACE_FRONT — Constant static property in class sandy.primitive.Box |
|
The index of the front face of the box. |
| FACE_LEFT — Constant static property in class sandy.primitive.Box |
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The index of the left face of the box. |
| FACE_RIGHT — Constant static property in class sandy.primitive.Box |
|
The index of the right face of the box. |
| FACE_TOP — Constant static property in class sandy.primitive.Box |
|
The index of the top face of the box. |
| fadeFrom — Property in class sandy.core.scenegraph.StarField |
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Distance from screen where stars start to fade out
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| fadeFrom — Property in class sandy.materials.attributes.MediumAttributes |
|
Transparent point in wx, wy and wz coordinates. |
| fadeTo — Property in class sandy.core.scenegraph.StarField |
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Distance from fadeFrom to the point where stars fade out completely
|
| fadeTo — Property in class sandy.materials.attributes.MediumAttributes |
|
Attenuation vector. |
| FAIL — Constant static property in class sandy.parser.ParserEvent |
|
Defines the value of the type property of a onFailEVENT event object. |
| far — Property in class sandy.core.scenegraph.Camera3D |
|
Far plane distance for culling/clipping. |
| FAR — Constant static property in class sandy.view.Frustum |
|
Specifies the index of the far plane of the frustum in the aPlanes array. |
| FastMath — Class in package sandy.math |
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Fast trigonometry functions using cache table and precalculated data. |
| filters — Property in class sandy.materials.Material |
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The array of filters for this material. |
| findBlockIndex(p_sStr, p_sStart, p_sEnd) — Static method in class sandy.util.StringUtil |
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Returns pairs of start and end indices of a block in a source string. |
| finish(p_oScene:sandy.core:Scene3D) — Method in class sandy.materials.Material |
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Calls finish method of the MaterialAttributes associated with this material. |
| finish(p_oScene:sandy.core:Scene3D) — Method in class sandy.materials.MaterialManager |
| |
| finish(p_oScene:sandy.core:Scene3D) — Method in class sandy.materials.attributes.AAttributes |
|
Method called right after the display list rendering. |
| finish(p_oScene:sandy.core:Scene3D) — Method in class sandy.materials.attributes.MaterialAttributes |
|
Method called right after the display list rendering. |
| fixedAngle — Property in class sandy.core.scenegraph.Sprite2D |
|
Set this to true if you want this sprite to rotate with camera. |
| flags — Property in class sandy.materials.Appearance |
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Returns the flags for the front and back materials. |
| flags — Property in class sandy.materials.Material |
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Contains specific material flags. |
| flags — Property in class sandy.materials.attributes.AAttributes |
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Returns the specific flags of this attribute. |
| flags — Property in class sandy.materials.attributes.ALightAttributes |
|
Flags for the attribute. |
| flags — Property in class sandy.materials.attributes.MaterialAttributes |
|
Returns flags for attributes. |
| flipPan — Property in class sandy.core.scenegraph.Sound3D |
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If flipPan is true the left and right channels of the sound are mirrored if the camera is facing away from the sound
|
| floorCenter — Property in class sandy.core.scenegraph.Sprite2D |
|
When enabled, the sprite will be displayed at its bottom line. |
| forcedDepth — Property in class sandy.core.scenegraph.Shape3D |
|
The forced depth for this object. |
| forcedDepth — Property in class sandy.core.scenegraph.Sprite2D |
|
The forced depth for this object. |
| fov — Property in class sandy.core.scenegraph.Camera3D |
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The angle of view of this camera in degrees. |
| front — Property in class sandy.primitive.SkyBox |
|
The front plane of the SkyBox. |
| FRONT — Constant static property in class sandy.parser.Parser3DSChunkTypes |
| |
| frontMaterial — Property in class sandy.materials.Appearance |
|
The front material held by this appearance. |
| frustrum — Property in class sandy.core.scenegraph.Camera3D |
|
The frustum of the camera. |
| Frustum — Class in package sandy.view |
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Used to create the frustum of the camera. |
| Frustum() — Constructor in class sandy.view.Frustum |
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Creates a frustum for the camera. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |