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Main — Class in Top Level
Main() — Constructor in class Main
MAIN3DS — Constant static property in class sandy.parser.Parser3DSChunkTypes
mapMaterial — Property in class sandy.materials.attributes.CylinderEnvMap
A bitmap-based material to use for environment map.
material — Property in class sandy.core.scenegraph.Sprite2D
Material that the sprite will be dressed in.
Material — Class in package sandy.materials
Blank material - base class for all materials.
Material(p_oAttr:sandy.materials.attributes:MaterialAttributes) — Constructor in class sandy.materials.Material
Creates a material.
MaterialAttributes — Class in package sandy.materials.attributes
The MaterialAttributes class is used to apply one or more attributes to a Shape3D object.
MaterialAttributes(... rest) — Constructor in class sandy.materials.attributes.MaterialAttributes
Creates a new LightAttributes object.
materialManager — Property in class sandy.core.Scene3D
The material manager for the scene.
MaterialManager — Final class in package sandy.materials
Could a dev please document this? :)
MaterialManager() — Constructor in class sandy.materials.MaterialManager
MaterialType — Class in package sandy.materials
Represents the material types used in Sandy.
MaterialType(p_sType) — Constructor in class sandy.materials.MaterialType
matrix — Property in class sandy.core.scenegraph.ATransformable
Matrix4 — Final class in package sandy.core.data
A 4x4 matrix for transformations in 3D space.
Matrix4(pn11, pn12, pn13, pn14, pn21, pn22, pn23, pn24, pn31, pn32, pn33, pn34, pn41, pn42, pn43, pn44) — Constructor in class sandy.core.data.Matrix4
Creates a new Matrix4 matrix.
Matrix4Math — Class in package sandy.math
Math functions for Matrix4 calculations.
max — Property in class sandy.bounds.BBox
Max vector, representing the upper point of the cube volume
MAX_3DS — Constant static property in class sandy.parser.Parser
Specifies that the 3DS (3D Studio) parser should be used.
MaxDepthSorter — Class in package sandy.core.sorters
MaxDepthSorter() — Constructor in class sandy.core.sorters.MaxDepthSorter
maxPan — Property in class sandy.core.scenegraph.Sound3D
Maximal pan is a positive Number from 0-1 or higher
MAX_POWER — Static property in class sandy.core.light.Light3D
Maximum value accepted.
maxRecurssionDepth — Property in class sandy.materials.BitmapMaterial
Maximum recurssion depth when using precision > 1 (which enables the perspective correction).
m_bUseSingleContainer — Property in class sandy.core.scenegraph.Shape3D
MeanDepthSorter — Class in package sandy.core.sorters
MeanDepthSorter() — Constructor in class sandy.core.sorters.MeanDepthSorter
MediumAttributes — Final class in package sandy.materials.attributes
This attribute provides very basic simulation of partially opaque medium.
MediumAttributes(p_nColor, p_oFadeFrom:sandy.core.data:Vector, p_oFadeTo:sandy.core.data:Vector, p_nBlurAmount) — Constructor in class sandy.materials.attributes.MediumAttributes
Creates a new MediumAttributes object.
min — Property in class sandy.bounds.BBox
Min vector, representing the lower point of the cube volume.
MinDepthSorter — Class in package sandy.core.sorters
MinDepthSorter() — Constructor in class sandy.core.sorters.MinDepthSorter
MIN_SEGMENTSH — Constant static property in class sandy.primitive.Cylinder
The minimum number of vertical segments for a cylinder.
MIN_SEGMENTSH — Constant static property in class sandy.primitive.Sphere
The minimum number of vertical segments for a sphere.
MIN_SEGMENTSH — Constant static property in class sandy.primitive.Torus
The minimum number of vertical segments for a torus.
MIN_SEGMENTSW — Constant static property in class sandy.primitive.Cylinder
The minimum number of horizontal segments for a cylinder.
MIN_SEGMENTSW — Constant static property in class sandy.primitive.Sphere
The minimum number of horizontal segments for a sphere.
MIN_SEGMENTSW — Constant static property in class sandy.primitive.Torus
The minimum number of horizontal segments for a torus.
minZ — Property in class sandy.core.data.Polygon
m_nDepth — Property in class sandy.core.data.Polygon
m_nDepth — Property in class sandy.core.scenegraph.Shape3D
m_nDepth — Property in class sandy.core.scenegraph.Sprite2D
m_nPerspScaleX — Property in class sandy.core.scenegraph.Sprite2D
m_nRotation — Property in class sandy.core.scenegraph.Sprite2D
m_oContainer — Property in class sandy.core.data.Polygon
m_oContainer — Property in class sandy.core.scenegraph.Shape3D
m_oContent — Property in class sandy.core.scenegraph.Sprite2D
modelMatrix — Constant property in class sandy.core.scenegraph.Node
Cached matrix corresponding to the transformation to the 0,0,0 frame system
modified — Property in class sandy.materials.Material
The modified state of this material.
modified — Property in class sandy.materials.attributes.LineAttributes
Whether the attribute has been modified since it's last render.
modified — Property in class sandy.materials.attributes.OutlineAttributes
Whether the attribute has been modified since it's last render.
m_oEB — Property in class sandy.core.data.Polygon
m_oEB — Property in class sandy.core.scenegraph.Node
m_oGeomCenter — Property in class sandy.core.scenegraph.Shape3D
m_oMaterial — Property in class sandy.core.scenegraph.Sprite2D
m_oPreviousOffsetRotation — Property in class sandy.core.scenegraph.ATransformable
moveForward(p_nD) — Method in class sandy.core.scenegraph.ATransformable
Translates this object along its forward vector ( local z ) in the parent frame.
moveHorizontally(p_nD) — Method in class sandy.core.scenegraph.ATransformable
Translates this object parallel to its parent zx plane and in its forward direction.
moveLateraly(p_nD) — Method in class sandy.core.scenegraph.ATransformable
Translates this object laterally in its parent frame.
moveSideways(p_nD) — Method in class sandy.core.scenegraph.ATransformable
Translates this object along its side vector ( local x ) in the parent frame.
moveUpwards(p_nD) — Method in class sandy.core.scenegraph.ATransformable
Translates this object along its up vector ( local y ) in the parent frame.
moveVertically(p_nD) — Method in class sandy.core.scenegraph.ATransformable
Translates this object vertically in ots parent frame.
movie — Property in class sandy.materials.MovieMaterial
Get the sprite used for the material.
MOVIE — Constant static property in class sandy.materials.MaterialType
Constant value representing the MovieMaterial
MovieMaterial — Class in package sandy.materials
Displays a MovieClip on the faces of a 3D shape.
MovieMaterial(p_oMovie, p_nUpdateMS, p_oAttr:sandy.materials.attributes:MaterialAttributes, p_bRemoveTransparentBorder, p_nHeight, p_nWidth) — Constructor in class sandy.materials.MovieMaterial
Creates a new MovieMaterial.
movieToBitmap(p_oSprite, p_bTransparent, p_nColor) — Static method in class sandy.util.BitmapUtil
Converts a sprite to a bitmap respecting the sprite position.
m_tmpMt — Property in class sandy.core.scenegraph.ATransformable
multiply(m2:sandy.core.data:Matrix4) — Method in class sandy.core.data.Matrix4
Multiplies this matrix by a passed in matrix.
multiply(m1:sandy.core.data:Matrix4, m2:sandy.core.data:Matrix4) — Static method in class sandy.math.Matrix4Math
Computes the multiplication of two Matrix4 matrices.
multiply(q:sandy.core.data:Quaternion, q2:sandy.core.data:Quaternion) — Static method in class sandy.math.QuaternionMath
multiply3x3(m2:sandy.core.data:Matrix4) — Method in class sandy.core.data.Matrix4
Multiplies this matrix by a passed in as if they were 3x3 matrices.
multiply3x3(m1:sandy.core.data:Matrix4, m2:sandy.core.data:Matrix4) — Static method in class sandy.math.Matrix4Math
Computes the multiplication of two Matrix4 matrices, as if they were 3x3.
multiply4x3(m2:sandy.core.data:Matrix4) — Method in class sandy.core.data.Matrix4
Multiplies the upper left 3x3 sub matrix of this matrix by a passed in matrix.
multiply4x3(m1:sandy.core.data:Matrix4, m2:sandy.core.data:Matrix4) — Static method in class sandy.math.Matrix4Math
Computes the multiplication of two Matrix4 matrices.
multiplyByVector(q:sandy.core.data:Quaternion, v:sandy.core.data:Vector) — Static method in class sandy.math.QuaternionMath
multiplyVector(q:sandy.core.data:Quaternion, v:sandy.core.data:Vector) — Static method in class sandy.math.QuaternionMath
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