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z — Property in class sandy.core.data.Quaternion
z — Property in class sandy.core.data.Vector
z — Property in class sandy.core.data.Vertex
z — Property in class sandy.core.scenegraph.ATransformable
z position of the node in its parent frame.
zero() — Method in class sandy.core.data.Matrix4
Makes this matrix into a zero matrix.
ZShaderMaterial — Class in package sandy.materials
Displays a kind of Z shading of any object that this material is applied to.
ZShaderMaterial(p_nCoef, p_oAttr:sandy.materials.attributes:MaterialAttributes) — Constructor in class sandy.materials.ZShaderMaterial
Creates a new ZShaderMaterial.
ZX_ALIGNED — Constant static property in class sandy.primitive.Plane3D
Specifies plane will be parallel to the zx-plane.
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