| Property | Defined by | ||
|---|---|---|---|
| enableRoll : Boolean = false
If enabled, rolls ATransformable while tweening.
| RotationUtil | ||
| obj : ATransformable
ATransformable object to tween.
| RotationUtil | ||
| out0 : Vector
Initial "out" vector.
| RotationUtil | ||
| out1 : Vector
Final "out" vector.
| RotationUtil | ||
| roll0 : Number
Initial roll angle.
| RotationUtil | ||
| roll1 : Number
Final roll angle.
| RotationUtil | ||
| t : Number
Tweening variable (tween this from 0 to 1).
| RotationUtil | ||
| Method | Defined by | ||
|---|---|---|---|
|
reset():void
Resets object (useful to call after tweening).
| RotationUtil | ||
| enableRoll | property |
public var enableRoll:Boolean = falseIf enabled, rolls ATransformable while tweening.
| obj | property |
public var obj:ATransformableATransformable object to tween.
| out0 | property |
out0:Vector [read-write]Initial "out" vector.
Implementation public function get out0():Vector
public function set out0(value:Vector):void
| out1 | property |
out1:Vector [read-write]Final "out" vector.
Implementation public function get out1():Vector
public function set out1(value:Vector):void
| roll0 | property |
public var roll0:NumberInitial roll angle.
| roll1 | property |
public var roll1:NumberFinal roll angle.
| t | property |
t:Number [read-write]Tweening variable (tween this from 0 to 1).
Implementation public function get t():Number
public function set t(value:Number):void
| reset | () | method |
public function reset():voidResets object (useful to call after tweening).