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Using an external SWF as a MovieSkin

The MovieSkin skin type allows you to use a movie clip symbol from your library as a model texture. However, using an external SWF file (rather than an internal clip) is considerably more difficult. The procedure also differs in Sandy 1.1 and Sandy 1.2.

You can find example source code for using an external SWF as a MovieSkin in the code repository's advanced examples folder.

Here are a few things to note: