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Welcome to the Sandy 3.1 introduction.

Why 3.1?

Sandy 3.1 is the first major evolution of the AS3 version of the engine since its first release. To target Flash payer 10 and be compliant with Flash CS4 compiler, we had to break backward compatibility with the Vector class renamed to Point3D.

What's new ?

The core engine has been totally redesigned
This has been done to give even more reliability and performance. The clipping process in faster, less computations and better memory management.

How stable is this release?

The Sandy 3.1 is in a very stable status. After quite a long time on testing, we have now a bunch of unit testing and standard demos to make sure the backward compatibility is real.

Where do I download this version?

On the download page to get the archive zip file.

On the google code SVN : http://sandy.googlecode.com/svn/trunk/sandy/as3/trunk/ you'll find the latest sandy source code, and some test examples.

See sourcecode for details.

How can I help to continue the development on this library?

See contributing for details on becoming a contributor.